Science Fiction Fan Wishlist

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Science Fiction Fan Wishlist

Post by Claus Paludan on 12/5/2013, 2:23 am

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Compiled by Claus Paludan
Last update : 2013-11-27
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= New since last update :
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- furniture : conference stand
- furniture : toilet
- machinery : reactor conversion to statis box (Added to pipeline)
- structure : shooting stand

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= DONE LIST
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- doors : forcefield type doors (acrylic plast??)
- elevator : elevator
- floor : extra floorboards
- furniture : bunk beds
- furniture : lockers
- machinery : reactor conversion to statis box
- machinery : reactor cores
- rooms : locker room
- rooms : overhanging control box room,
- rooms : reactor rooms
- structure : ladders
- walls : wall with windows

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= PIPELINE
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= FULL LIST
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- containers : large hexagonal storage crates like the ones in Silent Running?
- containers : large shipping containers, marked BS-line, with a purple dolfin logo
- containers : larger shipping containers
- containers : more cargo crates as addons.
- containers : small crates, preferably useable as dice
- containers : Tool box (large, mechanic style)
- containers : variety of crates, but ones that have remove able lids.
- different sets : fantasy
- different sets : if you are planning different themed sets, is to have the option for pledges of stronghold x2 and higher to mix and match sets. For example. i am at stronghold x2 right now. If I could get 1 sci fi set as pictured and 1 wwii set. That would be just really great and may bring in more backers too. If this is what BS had planned. Or maybe they meant minor accessories for the different themes?
- different sets : wwii
- doors : airlock doors that could be slotted in to double layered walls for more stability
- doors : doors 2 tiles wide
- doors : doors for the hangarbay
- doors : doors that can slide down between two layers of card
- doors : double height blast door
- doors : entry air lock door
- doors : iris doors
- doors : large set of Entry blast doors
- doors : More medium-large doors
- doors : widen up the doors to 30mm
- elevator : freight elevator in a fully enclosed elevator shaft
- elevator : freight elevator/elevator set
- elevator : industrial elevator (i.e. big enough to accomodate walkers)
- floor : 31mm grid
- floor : Double-sided floor tiles with grid for Deadzone.
- floor : infected Floors an Walls! Sumthing like the Hive in the Atmosphere Processor in the Aliens movie.
- floor : octagon floor panels
- floor : possible tiles showing an overlay of alien growth/infection spreading
- floor : raised floors. (Not much, maybe 10mm?)
- floor : ring on a floor and it could be a airlock in the floor ala Aliens at the end of the movie.
- floor : smaller slightly raised area where the consoles are.
- furniture : 3-D holographic projector. One that projects a 360 degree of a planet like you'd find on a command deck or Bridge.
- furniture : alien containment tanks empty/occupied/cracked.
- furniture : bar/merchant counter
- furniture : bunk beds - single level
- furniture : cabinets
- furniture : cafeteria furniture
- furniture : cell stuff
- furniture : Comms Units (Wall mounted and stand-alone)
- furniture : conference stand
- furniture : desks
- furniture : drinks/snack/food dispensers
- furniture : latrines
- furniture : lockers that would work on one of the walls, wit the reverse looking like a vending machine
- furniture : maybe some HAL-style wall consoles for the ol' psycho-computer scenario?
- furniture : safe low tech or high tech
- furniture : space suit racks
- furniture : stand alone iron shelves/wall attached shelves
- furniture : toilet
- furniture : wheelchairs and beds for the med lab
- machienry : jump engine
- machinery : big fan(s)
- machinery : bridge consoles and the like
- machinery : computer core
- machinery : crane units for hangar bays and the cargo boxes.
- machinery : engine stuff (other than turbines)
- machinery : loading equipment
- machinery : mainframe
- machinery : mechanical arms like in factories
- machinery : more different types of conduit
- machinery : Overhead crane (arm)
- machinery : Overhead crane (rolling beam with winch)
- machinery : power cores(small battery size)
- machinery : reactor cores
- machinery : satelite dish
- machinery : stargate style warp/rift gate
- machinery : teleporter pad
- machinery : trash compactors
- machinery : Vehicle lift
- machinery : warp core
- machinery : warp drive
- machinery : wastehandling stuff
- non-terrain : 25mm round clear bases
- non-terrain : CD copy of your existing PDF products
- non-terrain : color matching feltpens for edging the edges (http://www.letraset.com/products/34-Tria-Single-Markers/)
- non-terrain : Kickstarter Lounge forum on the Battle Systems new forum...
- pledge level : combo pledge level consisting of the stronghold plus this new single floor package you're planning?
- pledge level : hulk pledge level (single floor only)
- rooms : bathrooms
- rooms : bedroom
- rooms : bridge
- rooms : brig
- rooms : cafeteria
- rooms : crew quarters
- rooms : dorm Room
- rooms : eating quarter
- rooms : engineering section
- rooms : factory setting with conveyor belts, mechanical arms, machines, generators
- rooms : hangar bay
- rooms : high security lock down cell
- rooms : holo deck that has working VR holograms. (this is Joels new bath tub)
- rooms : interogation room bond style (S&M of the future)
- rooms : kitchens
- rooms : laboratory
- rooms : mess hall
- rooms : repair bay
- rooms : torpedo bays
- rooms : Vehicle bay/maintenance bay
- rooms : warped brain asylum with extra roomy cupboards for mind bleach which you can turn upside down to make a hot tub (you should read the comments to get this Wink)
- rooms : wash Room
- structure : 10mm raised tiles to place anywhere on map to show a floor vent (alien ingress)
- structure : a "plug" for the triangular end of the wall - to have a wall that extends out into a room (like a divider)
- structure : advertising signs (thinking a neo-tokyo / blade runner times square scale?)
- structure : air ducts
- structure : armoury panels
- structure : barricades/defence lines. One inch in height.
- structure : conduit options [vertical, t-junctions etc]
- structure : damaged terrain
- structure : dice tower
- structure : escalators
- structure : gantries / bridge sections 3 squares wide
- structure : landing pad
- structure : more interior/raised area for creating different types of bridge areas
- structure : roof tiles
- structure : security cameras (that could attach just like the current spotlights & be the same size/shape so are interchangeable with them)
- structure : separate columns to support gantrys.
- structure : shooting stand
- structure : stuff to make 45 degrees hallways for those of us that don't need the grid layout.
- structure : Use smaller floor tiles and short risers to have a floor be stepped? Or raised up slightly in one section.
- structure : wiring harness with a few heat LEDs as an add on (You could even hide the battery and on / off fmeswitch in a small crate!)
- textures : a small set of clear white walls and doors for a high command/passanger/untouched look (http://i64.servimg.com/u/f64/11/44/19/76/6a10.jpg)
- textures : additional tiles to support different grids
- textures : alternate screens for the battle board, computers, etc? I could imagine screens showing the equivalent of "systems nominal" being swapped out for screens declaring "Intruder detected", "Biohazard containment failed", etc.
- textures : alternative flooring (dorsal cargo lift, landing pads, loading bay markings, tiled shower/hosedown)
- textures : darker textures, and more corridorness and shipness vs garish signage, urban textures, and windows.
- textures : Gridded Tiles or Plastic top Sheet
- textures : maybe hazard stripes, or cleaner finish.
- textures : reskin lockers as a medi-cabinet (glass) showing medical gear, or a gun locker showing guns
- textures : reskin the stasis pods to escape pods or maintenance hatches
- textures : stickers with different types of console layout/displays
- textures : Wall with imagery of lots of tools, cutting torches, parts bins
- vehicles : antigrav platforms for manoevering heavy objects
- vehicles : chunky vehicles
- vehicles : dumpers
- vehicles : loaders
- vehicles : medical robot from star wars (http://www.starwarsmini.com/res/RotS/48.jpg)
- vehicles : shuttle
- vehicles : simple droids
- vehicles : small dropship or the likes
- vehicles : some sort of hoover?
- vehicles : The (gonk) Battery Droid from SW
- vehicles : The mouse Droid from SW
- walls : buttresses (add-on)
- walls : outer walls (to be able to use it as building or part of a spaceship/station or landed dropship)
- walls : wall breach sections?
- walls : wall mounted comms units or stand alone versions
- walls : walls with alien technology
- walls : windows showing space would be cool to use to give the feeling of being on a space station.
- weapons : gun shields
- weapons : Sentry Guns (Wall mounted and Mobile)
- weapons : weapon batteries

Claus Paludan

Posts : 25
Join date : 2013-12-04

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